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A humble programming portfolio, sorted by topic. Feel free to use the quick navigation bar to get an overview of the projects I took part in.

PC Game Projects

Reignbreaker


Reignbreaker game poster
Role Engine / Language Main Tasks Duration of Work
Programming Intern Unity / C# Debug UI, UI Toolkit setup, Implementation of new Abilities, Expansion of the Attack System, QA and bugfixing September 2023 - February 2024

Description

Lockpicks meet spiked iron gauntlets in this 'medieval-punk' single-player action-roguelike. Fight through hordes of lock-operated mechs and free the world from the corrupt elite. Plunder their coffers, smash the kingdom and become The Reignbreaker.
(I was part of the Studio Fizbin team for my BA Digital Games 6-month mandatory internship)




From Champagne To Murder


From Champagne To Murder gameplay screenshot
Role Engine / Language Main Tasks Date Completed
Game Programming Unity / C# Fungus dialogue setup, dialogue web / keyword system implementation, Gameplay July 2023

Description

From Champagne To Murder is a detective game, which uses the innovative "Dialog Web" as its central mechanic.
You play as a detective, interviewing a suspected criminal, who happens to be a very rich lady, and with the help of a dialogue web and a map, you try to solve the mystery of the murder of her husband.
(BA Digital Games 4th Semester project)




Tempo


Tempo game poster
Role Engine / Language Main Tasks Date Completed
Game Programming Unity / C# Input / Controls, UI, Gamefeel, Quality of life, Sound implementation February 2023

Description

Tempo is a 1v1 local multiplayer fighting game based on rhythm, set in a cyberpunk fighting pit of an underground club.
Fighters adapt dance styles into their moves - hits and dodges are inspired by breakdance, pole dance, capoeira and fencing.
(BA Digital Games 3rd Semester project)




One Whisp


One Whisp game poster
Role Engine / Language Main Tasks Date Completed
Game Programming Unity / C# Narrative flow with Fungus, Raycasting / Input, Sound implementation, Inventory July 2022

Description

One Whisp is a point-and-click narrative game, where you play as a depressed, substance abusing skater. Try to find your phone, interact with old friends, and learn more about the things that haunt you.
(BA Digital Games 2nd Semester project)




Genie Escape


Genie Escape game poster
Role Engine / Language Main Tasks Date Completed
Game Programming Unity / C# Player Movement, Checkpoints, Platform behaviour, Rising lava logic, UI implementation February 2022

Description

Genie Escape is a 2D platformer game, where you play as a little genie trying to escape its vessel. You, as the genie, are able to change yourself into a bubble (to fly with the wind currents) or a stone (to be heavy), which creates an interesting and challenging platforming experience.
(BA Digital Games 1st Semester project)


Game Projects that are a little different

VR Robot - A Trash Tale


VR Robot - A Trash Tale game poster
Role Engine / Language Main Tasks Date Completed
Game Programming, Project Manager Unity / C# Team Management, XR Origin setup, Input System, in-game UI, testing supervision with Meta Quests July 2024

Description

VR Robot - A Trash Tale is a VR game set in the future. It's your first day at The Cleaning Company, and you are tasked to clean an Artist's studio. It's a huge mess, but it's totally doable - because you have your robot companion Ro with you!
Slice up big pieces of trash, get Ro's attention and throw trash towards it for it to catch them in its belly-dustbin, and work together to make the job easier and faster :).
(BA Digital Games 6th Semester project)


<roadtrip/wander/lost>


roadtrip/wander/lost game poster
Role Engine / Language Main Tasks Date Completed
Programmer, Designer, Artist Twine / HTML, CSS HTML coding, CSS, narrative flow, text editing / writing, some of the visuals December 2021

Description

A young, trouble-ridden man wakes up in a car. Will he get to his destination?
A short visual-novel-style game, made with Twine for a 3-day Interactive Fiction Game Jam in 2021.


Museum Heist


Museum Heist game poster
Role Engine / Language Main Tasks Date Completed
Programmer, Designer Unity, Arduino IDE / C# Guard behaviour, Invisibility effect, Artefact logic, Map layout, visuals February 2023

Description

Steal the ancient artefact from the museum in the middle of the night, just be sure to avoid guards!
A small 3D game, made for our Arduino class in 2023. Playable with our custom Arduino-powered controller. Made using free 3D assets from the Unity Asset Store.